![]() Can you find all of them?Įxplore the greater mystery behind the SIMULACRA universe. You don’t have to play SIMULACRA to enjoy this one, but it helps.Įnjoy the same narrative horror experience with a new plot, new character and new puzzles.Ī story that unfolds entirely on the screen of a mobile phone, with returning apps such as Jabbr and Surfr, along with a brand new game app called FlapeeBird.Ĭhoices you make will lead to different endings. ![]() Will you be able to help Teddy break free - or will the game get you too?Ī free spin-off from the SIMULACRA universe, Pipe Dreams tells a new standalone story while staying true to the horror phone simulator genre. But you notice that something is not quite right with Teddy or this creepy game. ![]() The delete keyword will not trigger a DOM update.After downloading a mysterious free game called “FlapeeBird”, Teddy finally found an outlet to distract him from his life troubles.Array mutator methods are overridden with optimized implementations, which are faster and simpler than diffing changes between DOM trees. Based on whether a value at an index has changed, Simulacra.js will remove, insert, or mutate a DOM element corresponding to the value. When a bound key is assigned, it gets internally casted into an array if it is not an array already, and the values of the array are compared with previous values. Based on a value in the bound state object, it clones template elements and applies the change function on the cloned elements, and appends them near the marker or adjacent nodes. On initialization, Simulacra.js replaces bound elements from the template with empty text nodes (markers) for memoizing their positions. Generally, elements should be rendered based on their value alone, external inputs should be avoided. Nodes are updated if and only if their values change, that is each value has a 1:1 correspondence to the DOM. This is also important for implementing animations, since it determines whether elements are created, updated, or removed. For arrays, it is almost always more efficient to use the proper array mutator methods ( push, splice, pop, etc). ![]() Here's some sample state: var state = ), the former will assume that the entire object changed and remove and append a new element, while the latter will re-use the same element and check the differences in the key values. The shape of the state is important since it has a straightforward mapping to the DOM, and arrays are iterated over to output multiple DOM elements. Using the tag is optional, any DOM element will suffice. This makes it straightforward to start with a static HTML page and add interactive parts. Simulacra.js uses plain HTML for templating, and it does not introduce its own template language. ![]()
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